This workshop explores human spatial hearing and its creative application in computer music. Beginning with the “park experience,” participants will reflect on how acoustic environments influence perception. Following an introduction to spatial listening modes, psychoacoustic theory, and examples of spatial composition, participants will engage hands-on with SPASM 4 Live to create their own headphone-based sound environments. A key feature of the workshop is a live tracking system that reconnects headphone soundscapes with physical movement: sounds can be explored by walking through space using body and head tracking. No prior experience is required. Please bring your laptop (Ableton Live 9 + Max for Live) and headphones.
Where: The State Philharmonia of Armenia, Ground Floor (2 Abovyan St.) When: July 23Time: 20:00Participation: click here to register